Whether youre experienced in digital animation or. We know about 77 links to it since March 2021 and only 63 links to Shotcut. Blender comes with a built-in video sequence editor allows you to perform basic actions like video. Crashes can of course always be my own fault.Īlso tried Hitfilm Express, they also have a free version and it looks pretty much like AE, works really well for basic things. Blender might be a bit more popular than Shotcut. Natron is completely node based and “like” Nuke but FOSS, but it is maintained by only one person afaik and I couldn’t get it to run without constant crashes. You need a somewhat capable GPU but apart from that it is really flexible. I only made the skulls intro (00.15-00.30min), heavy color grading, sharpening and all those things. Pretty powerful for color grading and the like, there are just a few nodes that are only in the paid version but you can work with it pretty well, even let’s you create 4k material. ![]() The free version of Davinci Resolve now has Fusion nodes, yes. Olive is just awesome, but it needs time to mature. I edited/cut this with Olive Version 01 a while ago (we needed multiple formats for Instagram, Facebook etc.), not a biggie and most things came straight out of Blender anyway, but the timeline speed is awesome. Been supporting it since I first heard of it and the playback speed was crazy fast compared to AE/PR at that time on my machine at work. Olive will be a huge game changer I think/hope. ![]() ![]() I’m not a big fan of the UI/UX of Resolve though, took me a few days to get up and running for my basic needs but it did the job. I’m always trying to give Open Source a go over proprietary. Tested Kdenlive a while ago but it crashed two times in the first 20 minutes so I gave up because I had a deadline. The only possible, performant and reliable solution I found is the free version of Resolve. I’ve been looking to get away from After Effects and Premiere. Unfortunately (because proprietary), Davinci Resolve is the best option I think.
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